

Planes are also deadly in TWoS, you aren't going to use your canons very often With SH5 TWoS you can play with 'Real Navigation' or without but in both cases the game is generally at very high difficulty when it comes to escape destroyers or your sub resistance when taking damage. The modded SH3 also needs to get used to but most big mods come with a detailed manual, which isn't true for the modded SH5.
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The choice between SH3 and SH5 also depends how meticulous you are, I mean if you want to spend much time to watch series of videos showing you how the modded SH5 interface is working and how to play, then alright go with SH5. Since both games are old, you can easily buy both especially if you catch a Steam sale where they regularly appear for peanuts - this might be best option, just buy both and try them yourself. Graphics are obviously better in SH5, but modded SH3 also looks nice. Most issues reported in TWoS bugs thread are connected to either not following install instructions or installing random mods on top of TWoS, so don't do either of these things and you don't have to worry about stability.īugs aside, SH5 gives you less options than SH3 in some areas (same crewmen, only type VII boat) while being more developed in others (crewmen have some personality and you can interact with them more, you can walk around the boat freely, TWoS also includes working Enigma machine and wonderful Real Navigation addon which removes GPS position marker from the map but in turn allows your navigator or yourself calculate position from the stars or land observations, which is a lot of fun and allows you to feel more like a sailor, not knowing your exact position).

Going with TWoS, you'll have a stable game, arguably even more than SH3 in that from what I gather SH5 saves are less prone to getting corrupted when saving in contact with enemy (that was my main gripe with SH3, engagements in these games last long and it is often impossible to break contact before saving).
